Our
vision:
1.
We are a non-profit organization. We aim to provide basketball
league to basketball lovers in the cheapest possible way.
We
collect our fees per game basis. No additional charges will
be collected from each team on overtimes. The fees will
be divided to the court rent fee, referees, and commissioner.
All proceeds will be transparent to members.
B. TEAM
COMPOSITION
1. The composition of
each team participating in the forthcoming tournament shall be
submitted for approval before the schedule date of the
first game of the tournament.
2. A team can have a
maximum of Fifteen (16) players and shall be headed by a Coach
and/or team Captain, both of whom shall be appointed by the members
of the team.
3. Once the team line-up
has been finalized, the line-up can no longer be altered upon
acceptance by the Technical Committee (see
Section D) . No player replacement, addition or substitution
shall be allowed thereafter.
C. TOURNAMENT RULES
This tournament shall be governed by the current
FIBA rules (2006) aside from the house rules set by the
Tournament Committee of TBL 2008.
Conduct of Games
1. Only the Coach and/or Team Captain may request for the
interpretation of the rules from the floor officials in a calm and
courteous manner.
2. No team shall be allowed to warm-up while an official game is in
progress.
3. Each player must be granted playing time. Each player seated on
the team bench must play before the end of the second quarter. A player who
reports to play in the second half will not be required to play in the game. Violation of this rule
will result in the awarding of two free throws at the end of the
first half for each violation per player. If both teams are in violation,
free throws will be awarded to both teams. This rule applies
only in the Elimination Round.
4. Late arrival of players is allowed. However, if the players
arrives right after the third quarter starts, he will no longer be
allowed to play.
5. Game format shall be as follows:
• A regular game shall be divided into four (4) periods with 10
minutes playing time per period. 1st period shall begin with a jump
ball at the center of the court.
• There shall be a one (1) minute break between the 1st & 2nd
period, and between 3rd & 4th period. There shall be a 10 minute
break at the half (between 2nd & 3rd period).
• Each Team shall be given two (2) time-outs at any time in the
first half (first and second period), and three (3) time-outs at any
time in the second half (third and fourth period). Each time-out
shall last one minute long.
• Each team will be allowed 20 minutes from the scheduled time of
the start of the game to field five (5) players. Failure to do so
within the allotted time will result in a loss by forfeiture.
7. The following are significant FIBA rules (2006) will apply:
• Shot Clock is 24 seconds
• Time required to cross the ball to the half-court line is eight
(8) seconds.
• Player Technical Foul - the other team shall be awarded 2 free
throws and ball possession.
• Bench/Team Technical Foul - the other team shall be awarded 2
free throws and ball possession.
• A player substitution opportunity begins when the ball becomes
dead, the game clock is stopped and the official has ended his
communication with the scorer's table.
8. Not all players will
be qualified to play in the play-off. Only players that has
attended a minimum of (Total number of games in the elimination
round / 2) games in the elimination round will
be eligible to play after the elimination round.
Rules regarding playing time
(Guaranteed
a minimum of 5
minutes
of playing time per player)
A. 1st set of 5 players shall play the first 5 mins of the 1st quarter, then 2nd new set of five players on the last 5 mins of the 1st qtr, and the the 3rd new set on the 1st 5 mins of the 2nd
qtr. (eg. team A has 15 players... 1st 5 will play for 1st 5mins of 1st qtr, then 2nd 5 will play the last 5 mins of 1st qtr.. then 3rd 5 will play on the 1st 5 mins of the 2nd
qtr.)
B.
If there are less than 10 players on the team, the team can fill in players who already played from the 1st set to form another 5 (with the players who haven't play)
and can change the players (already played on the 1st or 2nd set) anytime, but not the new ones.
(eg. team B has 8 players… 1st 5 will play for the 1st 5 mins of the 1st qtr, then the 2nd 5 (consisting of the 3 players + 2 from the first 5) will play the last 5 mins of the 1st qtr.
The 2 players can be change/sub anytime by the other players (who are part of the 1st 5).)
C.
If there are more than 10 player and less than 15, the team can let the players from the 1st and 2nd set of players to form another set of 5 (with the players who haven't play)
and can change the players (already played on the 1st or 2nd set) anytime, but not the new
ones. (eg. team C has 12 players… 1st 5 will play for the 1st 5 mins of the 1st qtr, then 2nd 5 will play the last 5 mins of the 1st qtr.. then the 3rd 5 (consisting of the 2 players + 3 from first 10) will play the 1st 5 mins of the 2nd qtr.
The 3 players can be change/sub anytime by the other players (who are part of the 1st and 2nd 5).)
D.
No substitution is allowed unless the player is injured.
E.
If a player comes late:
| a. during the 1st quarter and the team has less than 10 players, he can at anytime change/sub a player who already played the 1st set but still he shall play the 1st 5 mins of the 2nd
qtr. (eg. Team D has 7 players, then 1 or 2 *star* players comes late.. Example, LESS than 5 mins remaining on the 1st qtr., the team have the option to field him now (*star*) or not (regular),
but he still have to play the 1st 5 mins of the 2nd qtr without substitution.) |
| b. end of 1st qtr or before 2nd qtr, the team shall let him play the 1st 5 mins of the 2nd qtr.
(eg. Team E has 8 players, then 1 or 2 *star* players comes late.. Example, END of 1st or Before the Start of 2nd
qrt. the team shall let him play the first 5mins of the 2nd
qtr.) |
| c. during the 2nd quarter with more than 5 mins before halftime, he can anytime change/sub a player who already played the 1st and 2nd set anytime BUT still he shall have to play the last 5 mins of the 2nd
qtr. (eg. Team X has 7 players, then 1 or 2 *star* players comes late.. Example, MORE than 5 mins of 2nd qtr the team can field him now But he still have to play the last 5 mins of the 2nd qtr. without
substitution.) |
| d. during the 2nd quarter with less tha 5 mins before halftime, he can anytime change/sub a player who already played the 1st and 2nd set anytime But still he shall play the 1st 5 mins of the 3rd
qtr. (eg. Team Y has 7 players, then 1 or 2 *star* players comes late.. Example, LESS than 5 mins of 2nd qtr the team can field him now But he still have to play the 1st 5 mins of the 3rd qtr. without
substitution.) |
| e. during halftime break, he shall play the 1st 5 mins of the 3rd qtr but will be given a technical foul (without
pay). (eg. Team Z has 9 players, then 1 or 2 *star* players comes late.. Example DURING HALF TIME BREAK the team should field him in the 1st 5mins of the 3rd qtr. without substitution. Otherwise he will no longer be allowed to
play.) |
| f. during 3rd or 4th qtr. He will not be allowed to play the remainder of the game. |
F.
The penalty of not following the rules is one technical foul (with pay) for the 1st time, 2 technical fouls on the 2nd time and so
on.
Restrictions - A substitution shall not be
permitted to the scoring team when the game clock is stopped
following a successful field goal.
• Time-Outs – Any team can call a time-out during a dead ball
situation. In the last 2 minutes of the 4th quarter, time out will
only be granted to the team that has been “scored against”.
Uniform
1.
All players will be required to wear the official team
uniform (short & jersey) during all the games. Due to time
constraint in preparation of the league, we will give an allowance
of up to 2nd game of not wearing proper uniform. However, the
player should wear the same color of jersey. On their third
game, all players will be required to wear their official team
uniform.
2.
Any player who has played and was found not wearing his
proper uniform shall be asked to discontinue playing. However, his
stint should not affect or change the result of the game. If
the player wears the proper jersey and wrong short, he can be
allowed to play provided that he should pay first a fine of
P200.00. If the player is not wearing the proper jersey, he
would not be allowed to play even if the opponent team agrees.
Forfeiture
1. A team shall lose the
game by forfeiture if it fails to field five (5) players, twenty
(20) minutes after the scheduled time for start of the game. (Refer
to FIBA Rules 2004, Rule 4 - Playing Regulations Art. 20) .
2. If both teams failed
to field five (5) players, both teams lose the game by forfeiture
(Refer to FIBA Rules 2006, Rule 4 - Playing Regulations Art. 20) .
3. A team that loses by forfeiture will be penalized with a fine of
Php3,000. The fine must be settled before the start of the team's
next game.
4. Any team that
“walks out” of any scheduled game will lose the game by
forfeiture and will be penalized in accordance with Section 3 above.
5. A team that wins by
forfeiture shall receive a score of twenty (20) points and the
losing team shall receive a score of zero (0) points.
6. The clock at the
venue shall be the basis for determining start of game and loss by
forfeiture.
Technical Foul, Unsportsmanlike Foul
1. As per FIBA rules, a
referee can call a technical foul without giving a warning. A player
who collects two technical fouls will be ejected from the game
(Refer to FIBA Rules 2006, Rule 6 - Fouls Art. 38 & 39) .
2. Any player who
initiates the use of fist or feet with the intention to inflict
bodily harm (otherwise, known as initiating a fight) will be charged
with a disqualifying foul and shall be ejected from the game,
penalized with the appropriate fine, and disqualified outright from
the tournament. Said player has to pay the appropriate fine to be
allowed to participate in the succeeding tournament (Refer to FIBA
Rules 2006, Rule 6 - Fouls Art. 37).
3. Any player may be
disqualified from the game for verbal/physical abuse directed at any
floor official or members of the technical committee.
4. In the last two minutes of the fourth quarter and of the overtime
period, any player who fouls an opposing player without possession
of the ball will penalized with a technical foul.
5. A player penalized
with two (2) technical fouls or (2) un-sportsmanlike fouls or a
combination of both shall be ejected from the game, and penalized
accordingly (Refer to FIBA Rules 2006, Rule 6 - Fouls Art. 36 &
38) .
6. Only the Coach and/or
Team Captain shall be allowed standing during the progress of the
game. A technical foul can be charged against the offending team,
only after a warning was given.
7. A disqualified player
will not be allowed to sit on the bench nor have verbal or visual
contact with his team. He will not be allowed to enter the venue of
the games. For violation of this rule, the offending team shall lose
the game by forfeiture and receive a score of zero (0) points.
8. Ejected player(s)
shall be suspended in the next succeeding game of the team. If the
infraction was committed in the last game of the tournament, the
penalty will be carried out to the next tournament. If committed on
the last playing date of the season, penalty shall be carried out on
the first playing day of the succeeding season (See
Section H Penalties & Fines) .
9. Ejected players, who
have served their suspension, will only be allowed to return to play
upon payment of the appropriate fine to the technical committee (See
Section H Penalties & Fines) .
10. Players disqualified
from a current tournament will only be allowed to return to play in
another tournament upon payment of the appropriate fine to the
technical committee (See
Section H Penalties & Fines) .
D. TECHNICAL
COMMITTEE
In accordance with the By-Laws of TBL 2008, the Technical
Committee shall be composed of the Tournament Commissioner.
The Technical Committee
is empowered to make decisions not specifically covered by the
tournament rules, and can penalize any member whose action shall be
detrimental to the progress of the tournament.
E. PROCEDURE FOR
FILING PROTEST
1. To signify that a
game is under protest, the Coach and/or Team Captain must sign the
scorebook immediately before the floor officials have signed the
same.
2. The team concerned
must submit a formal written protest to the technical committee
within 48 hours after the game.
3. Deposit the amount of
equivalent to Php100/per player as cash bond. The same shall be
returned in full if the protest is upheld and the same shall be
forfeited in favor of the organizing committee if the protest is
null and void.
F. FORCE MAJEURE
1. Other than force
majeure, scheduled games may be cancelled/reset if schedule falls on
a declared holiday, if government offices are closed, or if the owner
of the gym where the venue is held has a special activity
scheduled on a particular date coinciding with the games of the
tournament.
2. If a force majeure
occurred in the first half, the game shall be rescheduled from the
start of the game.
3. If force majeure
occurred in the second half, the game shall be continued at the time
it was stopped, and all the scores, the fouls, the time-outs, etc.
shall be be carried over to the rescheduled game.
4. All players that are
absent/suspended on the time of the force majeure will not be
allowed to play on the rescheduled game.
5. All games that are
cancelled or reset shall be played before the end of the elimination
round.
G. RESOLUTION OF TIE (S) IN TEAM STANDING
The FIBA classification
of teams shall take precedence in case of ties.
(Refer to FIBA Rules 2006, D - Classification of Teams)
Procedure
Note: The classification of points shall determine
the final placing of teams.
Teams shall be classified according to their win-loss records,
namely two (2) points for each game won, one (1) point for each game
lost (including lost by default) and zero (0) points for a game lost
by forfeit.
1. If there are two teams in the classification with equal points,
the result(s) of the game(s) between the two teams involved will be
used to determine the placings.
2. If the points and the
goal average (quotient system) in the games between the two teams
are still the same, the classification will be determined by the
goal average of all the games played in the group by each team.
3. If more than two teams are equal in the placings, a second
classification will be established, taking into account only the
results of the games between the teams that are tied.
4. If there are still teams tied after the second classification,
then goal average (quotient system) will be used to determine the
placing, taking into account only the results of the games between
the teams still tied.
5. If there are still teams tied, the placings will be determined
using goal average from the results of all their games played in the
group.
6. If, at any stage, using the above criteria, a multiple team tie
is reduced to a tie involving only two teams, the procedure in
Steps1 and 2 above will be applied.
7. If, at any stage, it is reduced to a tie still involving more
than two teams, the procedure, beginning with Step 3 above, is
repeated.
8. Goal average will always be calculated by division.
Example:
Two teams - equal points and only one game played between them.
|
Team
|
Games
Played
|
Wins
|
Losses
|
Points
|
|
A
|
5
|
4
|
1
|
9
|
|
B
|
5
|
4
|
1
|
9
|
|
C
|
5
|
3
|
2
|
8
|
|
D
|
5
|
2
|
3
|
7
|
|
E
|
5
|
2
|
3
|
7
|
|
F
|
5
|
0
|
5
|
5
|
The winner of the game between A and B will be
classified first and the winner of D and E be classified fourth.
Further examples of the classification rule:
More than two teams - equal points:
|
Team
|
Games
Played
|
Wins
|
Losses
|
Points
|
|
A
|
5
|
4
|
1
|
9
|
|
B
|
5
|
4
|
1
|
9
|
|
C
|
5
|
4
|
1
|
9
|
|
D
|
5
|
2
|
3
|
7
|
|
E
|
5
|
1
|
4
|
6
|
|
F
|
5
|
0
|
5
|
5
|
Results between A, B, C
|
A
vs. B
|
82-75
|
|
A
vs. C
|
77-80
|
|
B
vs. C
|
88-77
|
|
Team
|
Games
played
|
Wins
|
Losses
|
Goal
difference
|
Goal
average
|
|
A
|
2
|
1
|
1
|
159
/ 155
|
1.0258
|
|
B
|
2
|
1
|
1
|
163
/ 159
|
1.0251
|
|
C
|
2
|
1
|
1
|
157
/ 165
|
0.9515
|
Therefore
If the goal average is the same for the three
teams, the final placing will be determined from the results of all
their games played in the group.
H. PENALTIES AND FINES
1. The following fines
shall apply:
• One (1) technical foul or one (1) un-sportsmanlike fouls or a
combination of both....................
Php 500.00
• Disqualifying foul or two (2) technical foul ............................................................................
Php 1,000.00
• Team technical foul
........................................................................
Php 1,100.00 or Php100/player or whichever is greater
• Forfeiture
.......................................................................................
Php 3,000.00
2. No player or team
shall be allowed to return to play until the appropriate
fine/penalty has been settled with the technical committee.
I. PLAY-OFF
RULES
1. If a player
does not attend a total of five (5) games during the elimination
round, will not be eligible to play in the play-off round.
2. Force-to-play
system will not be applied after the elimination round.
J. TOURNAMENT
FORMAT
|
ELIMINATION ROUND
|
- Twenty(20) teams
will be separated into two(2) groups. The teams on each
group will
play against the teams on the other group. A total of
ten(10) games
for each team in this round |
| WILD CARD ROUND (knock-out) |
- Only the last
four(4) teams in each group will participate. The 1st to
6th placers on each group will be
seeded to the next round. 7th to 10th placers will
have a knock-out game. (Eg. 8th placer vs 9th placer,
7th placer vs 10th placer) |
| DIVISION QUARTER-FINALS
ROUND
(Twice to beat) |
- The winners
in the wild card round will enter the quarter-finals. The
1st placer will play against 8th or 9th placer. The
2nd placer will play against 7th and 10th placer. The
3rd placer will
play against 6th placer. The 4th placer will play
against 5th placer. Twice to beat applies to the
top 4 teams of every group. |
|
|

|
 |
| ELITE
8 ROUND
(best of 3) |
- The winners
in the DIVISION QUARTER-FINALS round enter ELITE 8 ROUND. There
will be BEST OF THREE format. |
|
|

|
| SEMI-FINAL ROUND
(knock-out) |
- The winners
in the ELITE 8 round enter SEMI-FINAL ROUND. There
will be one game KNOCK-OUT format. The losing team in the semi-final round will fight for
third place. |
|
|

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|
|
| FINAL ROUND
(best of 3 for championship) & (knock-out for battle
for 3rd place) |
- The will be
BEST OF THREE championship and single knock-out game for
battle for third
place. {A (1/8/9) vs B (4/5)} vs {B (2/7/10) vs A (3/6)};
{B (1/8/9) vs A (4/5)} vs {A (2/7/10) vs B (3/6)} |
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